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The Matrix Shader

The Matrix shader uses two texture lookups. First texture contains symbols from the matrix movie, and the second is an RG noise texture for random lookups of different symbols. Few other controls I added to this shader are the speed of the matrix rain scroll, symbol randomization speed, and symbol highlight color. Lastly, I connected the Kabam in-house event trigger system to control when and whom I apply/ un-apply  the matrix effect to. 

Kabam Game Jam - Marvel Puzzel Realm

This game was created in a game jam competition at Kabam in 2019. This game turned out to be great experience as I took the lead role and was the only programmer in the competition. 

EA Game Jam - Out Of Reach

This game was created in a game jam at EA in 2016. It was created by 3 people, 1 artist and 2 programmers. This was my first participation in a game jam competition and turned out to be one of the best projects I have ever worked on.

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